GTA, a studio in Scotland, a bug and a lot of irreverence: thirty years ago, a legendary video game was born

On May 16, 1996, the BBC aired a report on the development of the video game Grand Theft Auto, showcasing its production in Dundee, Scotland. Journalist Rory Cellan-Jones presented the game, which involved fictional car thefts, while highlighting the studio's environment filled with large white computers and arcade machines. Gordon Ross, a former quality control tester for the game, recalls his experience during the report, expressing embarrassment over his Scottish accent while trying to articulate clearly. The segment has since resurfaced monthly, marking a nostalgic moment in gaming history.